Sound + VisualHands-on workshop

Let’s Touchdesign: Beginner Workshop

Luka PapashviliMultimedia artist
A facilitator at a laptop leads a TouchDesigner session in a brick-walled room, with a node network on a large screen and participants working on their laptops

About this workshop

This is a hands-on session for people who have never opened TouchDesigner. The workshop starts by exploring what the software actually is—a multitool for multimedia, rather than a single-purpose app—before participants build something together from an empty network. The primary goal is to get past the initial learning curve, have fun, and leave with a working patch featuring live, interactive parameters that react to sound, a knob, a camera, or a click.

Who it’s for

People who have never opened TouchDesigner.

Absolute beginner. No prior TouchDesigner, coding, or VJ experience is needed. Comfort with any creative software is helpful but not required.

What you’ll explore

  1. 01

    What is this thing?

    A brief talk covering multimedia practice and where TouchDesigner sits within stage visuals, installations, live performance, prototyping, and mapping.

  2. 02

    Building the first patch

    Participants will follow along on their own machines to build a simple, good-looking patch from scratch, learning how a network takes shape and where the image originates.

  3. 03

    Getting signals in

    Learning how sound becomes a number to drive an image, connecting a MIDI controller to a parameter, and using TouchDesigner’s own UI (sliders, buttons, panels) so a patch is playable without any hardware. Depth camera/Kinect integration will be added if the group moves quickly.

  4. 04

    Choose your input & Apply it

    Using provided advanced project files, participants will choose an input (MIDI, depth camera, webcam, audio, or UI) and practice getting a couple of parameters of their visual to respond to it.

End of day outcome

Each participant will leave with their own working patch featuring at least two live interactive parameters. They will also take home advanced project files from the session to continue experimenting. Most importantly, attendees will leave knowing how a signal becomes an image, which is the foundational concept for everything built in TouchDesigner.

Come make it with us

Note

What you need to know

  • Arrive a few minutes early. We start on time and the first steps build everything that follows.
  • Switch your phone off, not just to silent, for the whole session.
  • We work side by side. Keep talk low and avoid extra noise while others are concentrating.
  • Follow the process step by step, even if you know a shortcut. Each stage prepares the next.
  • Stay calm and patient. Good work rewards slow, careful attention.
  • Handle the equipment with care, and ask before you move or unplug anything.

Keep exploring

More workshops & talks

See all workshops →